Caffeine Development Update – 3/21/2015
News Caffeine development soldiers on well into 2015, there may not have been many updates from me this year so far and I apologize for that, the first few months of the year have been pretty turbulent...
View ArticleCaffeine 4k Screenshots Now Avaliable
It is my pleasure to release some screenshots of Caffeine in action at over 4K resolution, be sure to enjoy!
View ArticleCaffeine in UE4 – Head-Bob
In Caffeine I needed a smooth simple head bob animation that was easily configurable. My final implementation worked by having the first person camera parented to a spring arm which was animated with a...
View ArticleCaffeine at AVCon 2015
Once again this year Caffeine graced AVCon with its smooth visuals and eerie soundtrack. We were lucky enough to be one of the 50 indie games selected to be shown in the Indie Games Room section in...
View ArticleCaffeine AVCon 2015 Demo
As an extra special treat for all you guys, I have decided to upload the AVCon 2015 Demo of Caffeine for all to have a play with. Some things to note: As this is a convention build it was designed as a...
View ArticleBoxed In Now Available On Google Play
In between compiling builds of Caffeine, I have been working on porting Boxed In to mobile, and here it is! Boxed In on Google Play
View ArticleCaffeine – Flooded Gameplay
Hello everyone, By now you no doubt have heard that updated versions of the Caffeine demo have hit Steam and IndieDB this past week, if by chance you haven’t be sure to go check them out! In addition...
View ArticleCaffeine 2015 Demo Now Oculus Compatible!
With the Oculus Rift now working on Windows 7, an Oculus build of the 2015 Caffeine Demo is now available! With new-found experience developing for VR from working on OSVR integration, today’s demo...
View ArticleCaffeine Episode One has been released!
It is my pleasure to announce that Caffeine – Episode One has been released on both Steam and itch.io. Episode One is the hour long introductory chapter of the game and introduces players to the...
View ArticleCaffeine Episode One – Update v120 Details
Hello all, I know it has been a long while since I have updated Caffeine’s development and this has been in part because I recently became a father and of course my time has been mainly dedicated to...
View ArticleCaffeine Episode One – Alpha 2016 Steam Branch
Hello everyone, I know that it has been slow going for Caffeine updates this year and would love to announce that I have added a new alpha build of Caffeine to Steam which will be available as a “beta”...
View ArticleCinematography Tests
I have recently been testing RAW video recording on my Canon 100D with Magic Lantern firmware installed. For the 100D / SL1 I have settled on a 2.50:1 aspect ratio at close to 1080p as the buffer isn’t...
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